While not running a Cutlass largely removes the mobility of a Pirate, double-gunning can be very effective when boarding ships as switching weapons and following gunshots next to each other can quickly pick off single enemies.You can use Weapons as a sort of flare by firing towards locations to indicate Players of the location or direction of a point of interest."An Eye of Reach covered in spikes? Good thing there's a matching eyepatch available." These tridents can fire charged bubble shots. Tridents of Dark Tides can be found anywhere in the Sea of Thieves, and during the A Pirate's Life Tall Tales. Certain variants of the Flintlock offer an iron sight, while certain variants of the Eye of Reach have uniquely coloured scope lens.Ĭannons are stationary weapons that appear mounted on all Ships, and at most Forts and Large Islands. However shape and size may vary slightly. In general, all cosmetic variants function identically, and differ only cosmetically. Ammo can be refilled at an Ammo Chest or Ammo Crate.Īlternate cosmetic variants of each weapon are available for purchase from the Weaponsmith's Shop. The Flintlock, Blunderbuss, and Eye of Reach each hold 5 shots worth of ammunition at one time, which must be refilled when used up. ![]() Weapons may be swapped using an Armoury found on all ships, on the Ferry of the Damned, and outside the entrance of Weaponsmith's Shops.Īll new players will automatically have the basic Sailor Cutlass, Sailor Pistol, Sailor Blunderbuss, and Sailor Eye of Reach available for use from the very start, with the Cutlass and Flintlock equipped by default. A player can carry 2 out of the 4 available weapons at any time. Weapons are items used for combat against enemies or other players.
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